About Womack

Thanks for visiting WordOnWomack.com!

WordOnWomack’s purpose is to contribute back to the community of leaders, artists and creatives that have poured into me.   My heart is to communicate hope and inspiration through my experiences.  I plan on showing my projects, my inspirations, my techniques, my hobbies, my family, my friends, and my God.

I do freelance under the name Contract Media.  Feel free to contact me for projects you think I might be able to help with.

My Work

I am extremely excited to be on the RT Productions/Igniter Media team. This adventure holds the responsibility of managing short films and similar products from conception to reality. I have high hopes of taking my experience and talents up further and deeper to equip an already amazingly talented team and continue to take territory for God’s Kingdom.

Most recently I served as an Art Director for a church of 20,000 (Fellowship Church in Grapevine, TX). My responsibilities included managing art and media teams in a highly dynamic and demanding environment. I was responsible for leading projects including television promotions, television opens, vision pieces, capital campaigns, conference graphics packages and promotions, music videos, print pieces and bumpers.

I am a graduate of The Art Institute of Dallas and have eight (8) years experience in producing and managing high-end video games and productions with 12 game titles under my belt. my experience include managing parallel development art teams, by providing art direction, appropriate mentoring, continuing education as necessary, developing core methodologies, recruiting, hiring, problem solving, risk mitigation and performing administrative tasks.

My art experience include constructing and managing teams of artists with long term development cycles and at the same time managing under tight deadlines insuring overall company goals are met. I have directed and managed the quality of the aesthetics of highly detailed 3d game intro animations, high and low-poly 3d models and environments, model rigging, animation, special effects, and UI .

Prior to senior management, I served in the capacity as a senior cinematic artist and project manager responsible for providing all resources needed for project development and creation of detailed use-case, design, and requirement documentations for products including web portals, online gaming components, game proposals, feature documents, information gathering and advertising campaigns.

Specialties

Art Direction, Management, Design, Motion Graphics (2d/3d), Production, Post Production

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